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JoeJ wrote:That's irrelevant i think. A scan is still a meshYes, it is a single mesh. But you can build a hierachy of objects from that mesh. You can detach from that mesh indivโฆ
2ย days, 6ย hours ago
This is a follow up to the thought of making the AI face some clear cut decisions, decisions that make a sea of difference on how things playout in the end. In a blog post I preโฆ
1ย month, 2ย weeks ago
Industry news are fine but where did the this and that currently take place on the forums update go?
1ย month, 2ย weeks ago
This thread is about exploring the idea of using existing human language processing algorithms to build a universal video game AI player (an AI player that can play any type ofโฆ
3ย months ago
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See all in DiscussionsJoeJ wrote:That's irrelevant i think. A scan is still a meshYes, it is a single mesh. But you can build โฆ
2ย days, 6ย hours ago
It has effectively nothing to do with the type of AI done in LLM chat bots.But what if your game โฆ
2ย days, 20ย hours ago
JoeJ wrote:text in this regard is just an redundant level of indirectionAgreed. But LLMs probably don't deal with strings (sets โฆ
3ย days, 19ย hours ago