21 years, 5 months ago
Highlights
procedure glCamera.setPrespective(); var Matrix : array[0..15] of GLfloat; pMatrix :pointer; begin[...] pMatrix := @Matrix; // Opengl set new prespective// Problem somewhere her…
21 years, 5 months ago
Because the Tut about Quaternions didn't have a source for Delphi users, like myself, I tried to write a conversion. But I've got some problems with the glMultMatrixf function V…
21 years, 5 months ago
Latest Activity
procedure glCamera.setPrespective(); var Matrix : array[0..15] of GLfloat; pMatrix :pointer; begin[...] pMatrix := @Matrix; // Opengl set new prespective// Problem …
21 years, 5 months ago
Because the Tut about Quaternions didn't have a source for Delphi users, like myself, I tried to write a conversion. …
21 years, 5 months ago