So I implemented fixed-function GL_DOT3_RGBA normal mapping using GL_PRIMARY_COLOR and GL_TEXTURE as my operands. But now I want to use the "secondary color" and GL_TEXTURE as m…
17 years, 8 months ago
So I implemented fixed-function GL_DOT3_RGBA normal mapping using GL_PRIMARY_COLOR and GL_TEXTURE as my operands. But now I want to use the "secondary color" and GL_TEXTURE as m…
17 years, 8 months ago
18 years, 2 months ago
Kest:For Step 1, to calculate the 3d point of the pixel on the low poly model. I guessing the way to do it is if I have the UV coordinate, which is just he current pixel, I…
18 years, 2 months ago
I want to figure out how to create normal maps from a high polygon model and a low polygon model. The problem is, that I searched for a few hours looking for articles that expla…
18 years, 2 months ago
20 years, 7 months ago
Heres the situation. Im doing some modeling in 3DSMAX right. Once I finish my model, I decide I want to clean up my normals on my model, so I use a modifier to "unify"…
20 years, 7 months ago
So I implemented fixed-function GL_DOT3_RGBA normal mapping using GL_PRIMARY_COLOR and GL_TEXTURE as my operands. But now I want to use …
17 years, 8 months ago
Kest:For Step 1, to calculate the 3d point of the pixel on the low poly model. I guessing the way …
18 years, 2 months ago
I want to figure out how to create normal maps from a high polygon model and a low polygon model. …
18 years, 2 months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more