21 years, 3 months ago
Highlights
Hi,okay I think you meant D3DPRESENT_DONOTWAIT. I already tested this one and got no visible effect. My program should now only be limited by the time my for(int i; i&…
21 years, 3 months ago
21 years, 3 months ago
Hi, I use in my application DirectDraw and Direct3D:d3dxsprite for benchmark reasons. There is a checkbox in this app that defines if VSYNC is active or not. In DirectDraw I fou…
21 years, 3 months ago
Hello, I am new to Direct3D so this shouldn't be a problem for you guys to find out the problem: My project is based on the "Create Device"-Tutorial from DX9SDK-Samples. In…
21 years, 3 months ago
Hi, at the moment I have to write a little benchmarkprogram using Visual C++ 6. The task is to show the "evolution" from GDI -> DirectDraw -> DirectGraphics. For this reas…
21 years, 5 months ago
Latest Activity
See all in DiscussionsHi,okay I think you meant D3DPRESENT_DONOTWAIT. I already tested this one and got no visible effect. My program should now …
21 years, 3 months ago
Hi, I use in my application DirectDraw and Direct3D:d3dxsprite for benchmark reasons. There is a checkbox in this app that …
21 years, 3 months ago
Ok guys, I found the problem, after 5 hours of debugging. I used the first release of DX9SDK. Because I …
21 years, 3 months ago