18 years, 5 months ago
Highlights
Thanks for the response. I'll give those changes a try next time I'm working on my game.As for what the code is for, I'm working on making a clone of RISK. Yes, there…
18 years, 5 months ago
18 years, 5 months ago
I'm currently working on a project that requires me to render concave polygons. After realizing that GL_POLYGON doesn't do the trick, I searched around a bit and found the…
18 years, 5 months ago
Quote:Original post by biggoronI assume you're writing a C++ project. C++ functions are stdcall by default, but C code (like GLU) is cdecl by default. Simply put __cdecl in your…
18 years, 5 months ago
Latest Activity
Thanks for the response. I'll give those changes a try next time I'm working on my game.As for what the …
18 years, 5 months ago
Quote:Original post by biggoronI assume you're writing a C++ project. C++ functions are stdcall by default, but C code (like …
18 years, 5 months ago
I'm currently working on a project that requires me to render concave polygons. After realizing that GL_POLYGON doesn't do the …
18 years, 5 months ago