Before dx9.b,we can scale our image by Draw argument. But dx9.c decline setting this argument, How can I scale the image when I use d3dsprite to present. I try to set scaling ma…
21 years ago
Before dx9.b,we can scale our image by Draw argument. But dx9.c decline setting this argument, How can I scale the image when I use d3dsprite to present. I try to set scaling ma…
21 years ago
When the model's polygon more than 1000,it fails to load X file in my code,so does MeshViewr. I use 3d max and panda exporter. Can someone give me a tip? thanks.
21 years, 4 months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more