My video card does not support per-pixel normalization of vectors (FP20 profile) and I have, therefore, resorted to normalization cube maps. I do believe to create correct textu…
20 years, 11 months ago
My video card does not support per-pixel normalization of vectors (FP20 profile) and I have, therefore, resorted to normalization cube maps. I do believe to create correct textu…
20 years, 11 months ago
21 years, 2 months ago
This depends on what you are trying to accomplish by a traversal. I am not sure of myself but as far as I know , there is no way to render the octree's geometry without rec…
21 years, 2 months ago
21 years, 2 months ago
Hi everyone. I am currently implementing a lightmapper and find my self in need of advice. I use the planar mapping technique for the transition from world space to plane space…
21 years, 2 months ago
Greetings. I have a question about the low-level workings of the C language. Knowing that the size of the single-precision floating point type (i.e. float) in C is 4 bytes, I as…
21 years, 3 months ago
My video card does not support per-pixel normalization of vectors (FP20 profile) and I have, therefore, resorted to normalization cube …
20 years, 11 months ago
This depends on what you are trying to accomplish by a traversal. I am not sure of myself but as …
21 years, 2 months ago
Thanks for the replies. I believe I have postponed studying the Quake source long enough, so it's time to get …
21 years, 2 months ago
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