20 years, 7 months ago
Highlights
Hehe. I am embarrassed to say this but the fault lied withing thisif(hr = D3DERR_INVALIDCALL){ MessageBox(NULL, "Invalid call", "Creation of tangent", MB_OK);}Which of course sh…
20 years, 7 months ago
20 years, 7 months ago
I'm writing a HLSL normal map shader and I need the tangent. I load mesh from DirectX X file and then use the D3DXComputeTangent function. The problem is that D3DXComputeTangent…
20 years, 7 months ago
How do I load effects included i .X files?
20 years, 7 months ago
I've loaded a mesh from .X file and added lighting to it. The problem is that the lighting does not effect the part of the mesh that is textued, only the part of the mesh t…
21 years, 1 month ago
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See all in DiscussionsHehe. I am embarrassed to say this but the fault lied withing thisif(hr = D3DERR_INVALIDCALL){ MessageBox(NULL, "Invalid call", "Creation of …
20 years, 7 months ago
Thanks for the tip but it still returns "invalid call"
20 years, 7 months ago
I'm writing a HLSL normal map shader and I need the tangent. I load mesh from DirectX X file and …
20 years, 7 months ago