21 years, 4 months ago
Highlights
Thanks for the reply.This seems to work, but is there a way to dump the Z-buffer to texture as well? I'm trying to do some tranparency stuff and it would be helpful to have acce…
21 years, 4 months ago
Hey. When I create vertex and fragment shaders in ATI's RenderMonkey I have the option to render a pass to a texture and thereby having multiple passes in my shader. How do I do…
21 years, 4 months ago