21 years, 4 months ago
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21 years, 4 months ago
21 years, 4 months ago
First, I'll give you some pseudo-code of the environment I'm working in before I give you the problem. Everything is pretty normal in the way that people set up everything and d…
21 years, 4 months ago
These are the usual ones I set accordingly.//this stuff is usually used in 3D//that you want to turn off(Device)->SetRenderState(D3DRS_CULLMODE,D3DCULL_NONE);(Device)-&g…
21 years, 4 months ago
Yeah, that's what I was getting at. Also, since you're in 2D, did you set the appropriate render states and texture stage states at initialization? I assumed you did, but that c…
21 years, 4 months ago
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See all in DiscussionsThese are the usual ones I set accordingly.//this stuff is usually used in 3D//that you want to turn off(Device)->SetRenderState(D3DRS_CULLMODE,D3DCULL_NONE);(Device)->SetRenderState(D3DRS_
21 years, 4 months ago
Yeah, that's what I was getting at. Also, since you're in 2D, did you set the appropriate render states and …
21 years, 4 months ago
"struct sVertex" can't have functions in it. I remember reading that somewhere, but I can't seem to find it in …
21 years, 4 months ago