17 years, 6 months ago
Highlights
Thank you for your reply!I modified the code to follow :GraphicsDevice.RenderState.AlphaBlendEnable = true;GraphicsDevice.RenderState.AlphaDestinationBlend = Blend.One;GraphicsD…
17 years, 6 months ago
Sorry for my poor English first. I am working with xna3.0 on c# express 2008. I would like to render a Textured Quad. I used the texture tool of directx sdk to generate a p…
17 years, 6 months ago
19 years, 8 months ago
I am not sure if this is a right question for here, so if it's not for here, I'm sorry. I'm trying to put some Assembly in my program. But I didn't get a successful start. I wro…
19 years, 8 months ago
I want to make a directx9 func lib to do some init and render. I did as below //funclib_dx9.h bool initdirectx(HWND hwnd); bool loadbitmap(int width, int height, IDirect3DSurfac…
20 years, 3 months ago
Latest Activity
See all in DiscussionsThank you for your reply!I modified the code to follow :GraphicsDevice.RenderState.AlphaBlendEnable = true;GraphicsDevice.RenderState.AlphaDestinationBlend = Blend.One;GraphicsDevice.RenderState.Alpha
17 years, 6 months ago
Sorry for my poor English first. I am working with xna3.0 on c# express 2008. I would like to render …
17 years, 6 months ago
Thank you very much! Really helped a lot.
19 years, 8 months ago