20 years, 7 months ago
Highlights
I've moved that code before the rendering, so now I only have one BeginScene / EndScene, but I still encounter that problem. Can anybody help me?
20 years, 7 months ago
20 years, 8 months ago
I'm working on the terrain rendering technique which involves displacement mapping. I have a couple of textures that are, logically, the mip-map of the terrain. Now, I have…
20 years, 7 months ago
Hello and sorry if there were some discussions about this topic, I just couldn't find it. What I'm trying to do is copy a region from a texture to a smaller texture. For this I'…
20 years, 8 months ago
Unfortunately I can't use the StrechRect method. The pixel shader add some noise to the resulting texture so I can't get rid of it. Only the vertex shader solution is viable…
20 years, 8 months ago
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See all in DiscussionsI've moved that code before the rendering, so now I only have one BeginScene / EndScene, but I still encounter …
20 years, 7 months ago
I'm working on the terrain rendering technique which involves displacement mapping. I have a couple of textures that are, logically, …
20 years, 7 months ago
Unfortunately I can't use the StrechRect method. The pixel shader add some noise to the resulting texture so I can't …
20 years, 8 months ago