Hi folks, I want to write some shaders on my laptop, but I only have a 82852/855GM Integrated Graphics Device. Does anybody know if mesa is capable of handling glsl or…
20 years, 10 months ago
Hi folks, I want to write some shaders on my laptop, but I only have a 82852/855GM Integrated Graphics Device. Does anybody know if mesa is capable of handling glsl or…
20 years, 10 months ago
Hi folks, I hava a two questions. One about converting a heightfield and storing a interpolated normal at each vertex. The other is about using the phong shading model. 1)So…
21 years ago
21 years, 4 months ago
21 years, 4 months ago
21 years, 4 months ago
Hi guys, at the moment I am implementing the photon map algorithm und encountered a few problems. In the first path of the algorithm (photon tracing). A light source (1,1,1 | r,…
21 years, 4 months ago
Hi folks, I want to write some shaders on my laptop, but I only have a 82852/855GM Integrated Graphics Device. …
20 years, 10 months ago
Hi folks, I hava a two questions. One about converting a heightfield and storing a interpolated normal at each vertex. …
21 years ago
Quote:Original post by ApochPiQYes, that's exactly right. Sorry, I wasn't very clear on that. Note that you actually need to …
21 years, 4 months ago
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