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Community contributions featuredCan you just call glClientWaitSync without the current thread having an active context? Thank you for your help, Hodgman! I tried this, but get a GL_INVALโฆ
10ย years, 10ย months ago
The OpenGL wiki about GLsync objects (https://www.opengl.org/wiki/Sync_Object) states: "Sync objects are never bound to the context, nor do they encapsulate state the wayโฆ
10ย years, 10ย months ago
Hello I'm doing some research work that relies on 3D engines which make use of deferred lighting. In order to create good looking and relevant examples, I'm looking forโฆ
14ย years, 8ย months ago
Hello! does anyone know a resource describing an AI algorithm to solve the 'RaceTrack' http://en.wikipedia.org/wiki/Racetrack_%28game%29 game? thanks!
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See all in DiscussionsCan you just call glClientWaitSync without the current thread having an active context? Thank you for your help, Hodgman! I โฆ
10ย years, 10ย months ago
The OpenGL wiki about GLsync objects (https://www.opengl.org/wiki/Sync_Object) states: "Sync objects are never bound to the context, nor do they โฆ
10ย years, 10ย months ago
Hello I'm doing some research work that relies on 3D engines which make use of deferred lighting. In order to โฆ
14ย years, 8ย months ago