21 years, 3 months ago
Highlights
I'm clearing the depth buffer before every frame. I also specified a clear value of 1.0, which is what my depth values are clamped to on the top.
21 years, 3 months ago
21 years, 3 months ago
OK, I'm just starting to get back into OpenGL programming, and this is the first time I'm trying to write my own simple 2D engine. The problem is, I just got to implementing dep…
21 years, 3 months ago
Yeah, I enabled depth testing, set the function to less than or equal to, and I specified a 32 bit depth buffer in the PIXELFORMATDESCRIPTOR. Is there somewhere else I have to s…
21 years, 3 months ago
Latest Activity
I'm clearing the depth buffer before every frame. I also specified a clear value of 1.0, which is what my …
21 years, 3 months ago
Yeah, I enabled depth testing, set the function to less than or equal to, and I specified a 32 bit …
21 years, 3 months ago
OK, I'm just starting to get back into OpenGL programming, and this is the first time I'm trying to write …
21 years, 3 months ago