6 years, 11 months ago
Highlights
Community contributions featuredThanks to all the suggestions and help, the issue is finally fixed. I basically built the tangent and two bi-normals, and used these last to calculate the new ring points at eac…
6 years, 11 months ago
6 years, 11 months ago
Hello, I have a spline and I'd like to generate connected tubes along the path. I've followed the method explained here ("building two perpendicular vectors which are added to e…
6 years, 11 months ago
Hello, I need to pick the model (local coordinates) when I click on an object on screen. I'm using the following code to get the world coordinates: glLoadIdentity(); // Resets T…
7 years, 5 months ago
Hello, I'd like some suggestions and pointers about what approach I could take for this specific matter. I basically have a line made of n points (well, a hair): when I move one…
7 years, 6 months ago
Latest Activity
See all in DiscussionsThanks to all the suggestions and help, the issue is finally fixed. I basically built the tangent and two bi-normals, …
6 years, 11 months ago
Thank you very much for all the help, really. You are right, I need to visually debug what's going on, …
6 years, 11 months ago
Thank you very much @Zakwayda and @JoeJ, but honestly I have difficulties understanding all the code posted in the link …
6 years, 11 months ago