19 years, 9 months ago
Highlights
Community contributions featuredMari_p: No, SDL for the most part is windowing-system agnostic (it has a few routines to modify its own windows, but that's as far as it goes; it can't even make its own window…
19 years, 9 months ago
19 years, 9 months ago
For future knowledge, the "stride" of an image is the distance between lines in bytes. For example, if I have an image WIDTH wide using 32-bit colors, the stride of the image is…
19 years, 9 months ago
19 years, 10 months ago
The solution is a linked list. The list carries the current location, "wriggle" state (direction of the next move to make), and a pointer to the next object ahead of it (or behi…
19 years, 10 months ago
Latest Activity
See all in DiscussionsMari_p: No, SDL for the most part is windowing-system agnostic (it has a few routines to modify its own windows, …
19 years, 9 months ago
For future knowledge, the "stride" of an image is the distance between lines in bytes. For example, if I have …
19 years, 9 months ago
The solution is a linked list. The list carries the current location, "wriggle" state (direction of the next move to …
19 years, 10 months ago