21 years, 1 month ago
Highlights
Yeah, i know i can have more than 1 texture coordinates per-vertex, but that would be an awful waste of space considering that only a handful of patches near the viewpoint…
21 years, 1 month ago
Hi, I am using ROAM2 algorithm using diamond, with dual split and merge priority queues. The problem i am having right now is that currently i am applying a single texture to th…
21 years, 1 month ago