21 years, 2 months ago
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21 years, 2 months ago
That you all for your help... after digging deeper, i have a suspicion that the vector rotation is all good, but my problem is when I apply the resulting rotation to my cube it…
21 years, 2 months ago
Hello all, another question for the 3d maths genii... Situation: -I have objects, that are joined by "connection points" -Each connection point is described by an offset from th…
21 years, 2 months ago
Hello all, I have a problem... and my knowledge of the 3d arts isn't sufficient for me to figure out where I have gone wrong, and lo... gamedev.net cometh to my aid (hopefully).…
21 years, 2 months ago
Quote:Original post by positIn general, if you want to rotate an object so that a vector A lines up with a target vector B, you should take the cross product of A and B (call it…
21 years, 2 months ago
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See all in DiscussionsHello all, another question for the 3d maths genii... Situation: -I have objects, that are joined by "connection points" -Each …
21 years, 2 months ago
That you all for your help... after digging deeper, i have a suspicion that the vector rotation is all good, …
21 years, 2 months ago
Quote:Original post by positIn general, if you want to rotate an object so that a vector A lines up with …
21 years, 2 months ago