21 years ago
Highlights
I almost forgot what it is to write pure GDI code! I spent one afternoon trying to fix the bugs in your game. I ended up with a completely different code :P If you need it…
21 years ago
21 years, 1 month ago
I think what zedzeek meant is:glBegin(GL_POLYGON);for (a=0; a<2*M_PI; a+=2*M_PI/numOfEdges) glVertex2f(cos(a), sin(a));glEnd();moreover, you can compile it (check for glCompi…
21 years, 1 month ago
Latest Activity
I almost forgot what it is to write pure GDI code! I spent one afternoon trying to fix the bugs …
21 years ago
I think what zedzeek meant is:glBegin(GL_POLYGON);for (a=0; a<2*M_PI; a+=2*M_PI/numOfEdges) glVertex2f(cos(a), sin(a));glEnd();moreover, you can compile it (check for glCompile, I think)
21 years, 1 month ago