19 years, 10 months ago
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Community contributions featured19 years, 10 months ago
OK, one more post and then I should probably let this thread drift into the depths of the forum.Now that I have a reasonable first attempt at a texture manager (even though…
19 years, 10 months ago
Hello all, For the impatient here are the questions: I recently bought Design Patterns by the gang of four, and was just wondering what patterns I should pay close attention to…
19 years, 10 months ago
Hello, Right now I snowflakes made from texture mapped triangle strips using a 4-channel .tga file. I am storing the snowflakes (a class) in a std::vector so each frame after I…
19 years, 10 months ago
Hello, I have been hacking at the SDL_ttf glfont.c example (included with the SDL_ttf source code) file in order to improve performance by pre-caching the ogl textures. As it st…
19 years, 11 months ago
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See all in DiscussionsOK, one more post and then I should probably let this thread drift into the depths of the forum.Now that …
19 years, 10 months ago
Thanks for the code hoLogramm, the TextureManager makes more sense to me conceptually.Using the shared_ and weak_ ptrs, here is …
19 years, 10 months ago
Thanks for the words of encouragement, they really keep the drive going [smile]Now back to business:hoLogramm, you recommend storing the …
19 years, 10 months ago