18ย years, 11ย months ago
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Community contributions featuredThe directX SDK contains .X exporters for maya and 3ds max in the Utilities folder..
18ย years, 11ย months ago
19ย years, 3ย months ago
Hi! I'm thinking about using bones/vertex skinning for my game models, but I need the upper part of the character to be able to rotate independent of the bottom part (without inโฆ
19ย years, 3ย months ago
I tried to find out how to have multiple versions of the directX SDK installed at the same time, and found this thread. According to the replies there one shouldn't installโฆ
19ย years, 8ย months ago
The title might be a bit misleading since I'm not really looking for a material editor control, but a control which can do some of this. I'm just going to test some code so I'dโฆ
20ย years ago
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See all in DiscussionsThe directX SDK contains .X exporters for maya and 3ds max in the Utilities folder..
18ย years, 11ย months ago
Quote:Original post by MoeQuote:Original post by e-u-l-o-g-y...or what about the 360? According to the inquirer, all the first generation 360 โฆ
19ย years, 3ย months ago
Thank's for the reply!I'll certainly look into the .fbx format!I haven't looked into these things in a while, so I โฆ
19ย years, 3ย months ago