21 years, 2 months ago
Highlights
This is my graphics class, the scaling loop is in graphics::blitMap function.#include "headers.h"graphics::graphics(void) { //funkcja inicjująca grafikę (konst…
21 years, 2 months ago
Hi - I'm looking for some fast scaling algotythm. I'm writing a game, that normally runs in 320x240 (arcade style), but I want it to resize into 640x480 with scanlines effe…
21 years, 2 months ago
Latest Activity
This is my graphics class, the scaling loop is in graphics::blitMap function.#include "headers.h"graphics::graphics(void) { //funkcja inicjująca grafikę (konstruktor) SDL_Init(SDL_IN
21 years, 2 months ago
Hi - I'm looking for some fast scaling algotythm. I'm writing a game, that normally runs in 320x240 (arcade style), …
21 years, 2 months ago