16 years, 8 months ago
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Community contributions featured16 years, 8 months ago
16 years, 8 months ago
With the introduction of DirectX 11 come a number of exciting new features that you as a game developer (or a graphics technology enthusiast) would definitely want to play aroun…
17 years, 10 months ago
Hi Guys, Generally when I write a directx program I call my rendering code in the windows message loop so that its called repeatedly. For the particular application I am working…
19 years, 2 months ago
Hey guys, I'm trying to render some point primitives and I am having problems getting them to scale with the view. The problem is, the point sprites always occupy a fixed number…
20 years, 1 month ago
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See all in DiscussionsIf it is your executable then what is preventing you from debugging it? What statement is the crash happening at? …
16 years, 8 months ago
no, float3 is fine.Are you sure you are using the correct render pass / render primitive combination?
16 years, 8 months ago
It matters the world whether its ATI or NVIDIA, they both have different drivers and one can have the bug …
16 years, 8 months ago