16ย years, 6ย months ago
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Community contributions featuredI dont think so either. So have figured something else to go around this problem, which I used ray plane intersection method inside my shader.Thank you everyone.
16ย years, 6ย months ago
16ย years, 6ย months ago
it seems that the projection is not invertable. Or do we need some other information to do such kind of stuff.
16ย years, 6ย months ago
I have big quad which has positions information, but no property values. I have a small quad which has position information and properties. I am trying to calculate big quad's pโฆ
16ย years, 6ย months ago
I want to project a 3D point x onto a plane (defined by a b c d) along a 3D direction v. I looked at the wikipedia and could not understand, those explanation looks very abโฆ
16ย years, 6ย months ago
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See all in DiscussionsI dont think so either. So have figured something else to go around this problem, which I used ray plane โฆ
16ย years, 6ย months ago
I try to invert projectedspace to worldspace.
16ย years, 6ย months ago
1. My application render a quad with perspective projection onto a rendertarget.2. Then I render the previous pass onto a โฆ
16ย years, 6ย months ago