20 years, 11 months ago
Highlights
GLUILibUFONGLAgaryou can also use CeGUI with OpenGL
20 years, 11 months ago
21 years, 1 month ago
Hi, I couldn't find a good answer to the 8 lights limit problem with OpenGL yet. Here are some quotes: "It's 8 dynamic lights *per object*." <-- what are objects? "This is no…
21 years, 1 month ago
Hi, Is it possible to create terrains with metaballs? For my yet nonexisting terrain-engine I don't want to use heightmaps or all those ugly looking methods of terrain rendering…
21 years, 1 month ago
Hi, I am not so far with shader programming, but I wonder how people apply shader-materials to models for their engines and games. I mean models which were exported from 3D Stud…
21 years, 1 month ago
Latest Activity
See all in DiscussionsGLUILibUFONGLAgaryou can also use CeGUI with OpenGL
20 years, 11 months ago
EDIT: I wrote this before I read mikeman's post. But I'll leave it here.Thanks, it helped.So per-pixel lighting is never …
21 years, 1 month ago
@superpig: When I think that i am done with the modeling, I would create a poly-mesh from the metaballs, then …
21 years, 1 month ago