20 years, 10 months ago
Highlights
20 years, 10 months ago
By using the normal, he means the normal of each triangle in the mesh. No normal map is needed.On a side note: What school in Orlando do you go to?
20 years, 10 months ago
Working on my current project we came upon a bug in my DirectInput code. I have used DirectInput8 many times but still cannot find where the problem is. When I call GetDevi…
21 years, 1 month ago
Additionally to do any sort of lighting or other techniques really, you need a normal. Since a line does not have a "useful" normal for that purpose a triangle is the simplest s…
20 years, 10 months ago
21 years ago
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See all in DiscussionsBy using the normal, he means the normal of each triangle in the mesh. No normal map is needed.On a …
20 years, 10 months ago
Additionally to do any sort of lighting or other techniques really, you need a normal. Since a line does not …
20 years, 10 months ago
Well I've never really thought about it, but here is what I immediately thought of.Waves form and get higher as …
21 years ago