How can I draw an image into FBO? I tried something like: glBindTexture(textureId) //textureId loaded from disk image glBegin(GL_QUADS) glTexCoord2f glVertex3f ..... glEnd() but…
21 years, 2 months ago
How can I draw an image into FBO? I tried something like: glBindTexture(textureId) //textureId loaded from disk image glBegin(GL_QUADS) glTexCoord2f glVertex3f ..... glEnd() but…
21 years, 2 months ago
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