21 years, 2 months ago
Highlights
Hmmm... actually, I changed things around a little bit and the problem fixed itself. Thanks.
21 years, 2 months ago
21 years, 2 months ago
Hi everybody, I run a display routine with a vertex shader with Cg in OpenGL, the first time through (first frame of the display) it runs well (although the CPU part takes way t…
21 years, 2 months ago
I'm using a graphics card that should support all Cg language profiles (nvidia 6800GT), but when I run my C++ code an error appears saying that the profile chosen is not support…
21 years, 2 months ago
According to the Cg compiler, the maximum number of instructions in a fragment program for the fp40 profile is something like 4096. However, I want to iterate a number of comman…
21 years, 2 months ago
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See all in DiscussionsHi everybody, I run a display routine with a vertex shader with Cg in OpenGL, the first time through (first …
21 years, 2 months ago
Hmmm... actually, I changed things around a little bit and the problem fixed itself. Thanks.
21 years, 2 months ago
ok, well the code is pretty long, but i'll post what's relevant. I'm using OpenGL as the API. I will …
21 years, 2 months ago