Hey all, this question/discussion probably has no answer - yet. I started out with unmanaged DirectX in C++ about a year ago, then I moved on to MDX/C# and I really liked iโฆ
19ย years, 11ย months ago
Hey all, this question/discussion probably has no answer - yet. I started out with unmanaged DirectX in C++ about a year ago, then I moved on to MDX/C# and I really liked iโฆ
19ย years, 11ย months ago
20ย years, 7ย months ago
20ย years, 7ย months ago
20ย years, 7ย months ago
What is a correct fov? And is it dependent on aspect ratios? (Does it differ from normal 4:3 resolutions and widescreen resolutions) In FPS games like Quake and Unreal Tourโฆ
20ย years, 7ย months ago
I have a custom cursor image that I have named MyColoredCursor.CUR and I add it to my C# solution in Visual Studio 2005. Then when I initialize my form I load the custom cursorโฆ
20ย years, 8ย months ago
Hey all, this question/discussion probably has no answer - yet. I started out with unmanaged DirectX in C++ about a โฆ
19ย years, 11ย months ago
A bit off topic but here we go (it's getting DirectX related)After reading the reply from CGameProgrammer I started to โฆ
20ย years, 7ย months ago
abnormal, even if it's not an elegant solution it is better than to ship the .cur itself. And big thanks โฆ
20ย years, 7ย months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more