20 years, 2 months ago
Highlights
Thanks, I've already read this paper. As far as I understood it only reduces the number of vertices to test from 8 to 6 or 4. And I still believe the task can be done faste…
20 years, 2 months ago
Hi! I'm looking for a technique which is able to determine projected bounding boxes as fast as possible. (btw: projected bounding boxes are three dimensional bounding boxes that…
20 years, 2 months ago
20 years, 11 months ago
Hi! Is there a good, robust and free program which reduces the polygon count of a high detailed mesh? Thanks in advance, Phil
20 years, 11 months ago
Hei! I want to render the view frustum I created with glFrustum. Thus I'd need all the vertices which define it in world space. My idea was to use the CameraToWorld-Matrix (the…
21 years, 1 month ago
Latest Activity
See all in DiscussionsThanks, I've already read this paper. As far as I understood it only reduces the number of vertices to test …
20 years, 2 months ago
Hi! I'm looking for a technique which is able to determine projected bounding boxes as fast as possible. (btw: projected …
20 years, 2 months ago
Kewl, thanx! I'll check it out...
20 years, 11 months ago