20 years, 9 months ago
Highlights
The BSD Sockets API (which WinSock is based upon) is used on Linux. The only difference you'll need to worry about is the fact that you don't call WSAStartup() / WSACl…
20 years, 9 months ago
20 years, 9 months ago
Hello folks! I'm working on a small MMORPG with some friends. Now, I need a compression library fast enough to [de]compress data in real time as it is sent/received to/from…
20 years, 9 months ago
Hi, I have a problem with my little tile engine I made in SDL: It draws the first tile layer fine, but anything I draw on top on it flickers. The function that draws t…
21 years ago
Hi! Up until now, my MMORPG (Very early development stage) has been using the transmission control protocol (TCP) for data transfers. The reason that I've used it is that I like…
21 years, 1 month ago
Latest Activity
See all in DiscussionsThe BSD Sockets API (which WinSock is based upon) is used on Linux. The only difference you'll need to worry …
20 years, 9 months ago
Thanks for the replies guys, it seems Zlib will do the job!@ ciroknight: Sorry, what I mean is that after …
20 years, 9 months ago
Hello folks! I'm working on a small MMORPG with some friends. Now, I need a compression library fast enough to …
20 years, 9 months ago