21 years, 2 months ago
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21 years, 2 months ago
21 years, 2 months ago
Hello... I'm working in a singleton class that will handle the angelscript engine (asIScriptEngine), so I can call the script engine (CScript or something like that) and create…
21 years, 2 months ago
Hello... This is my first try with AngelScript, I'm using the following code: // AngelScript void Update() { float x = 1.333; return x; } // C++ asIScriptEngine *engine = asCrea…
21 years, 2 months ago
I got it working with the overload thing described in this topic:[link]http://www.gamedev.net/community/forums/topic.asp?topic_id=328633[/link]If anyone's interested, the class…
21 years, 2 months ago
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See all in DiscussionsI got it working with the overload thing described in this topic:[link]http://www.gamedev.net/community/forums/topic.asp?topic_id=328633[/link]If anyone's interested, the class definition is now:class
21 years, 2 months ago
I want to use a class so I can have my own functions like: LoadFileSection(const char *module, const char *fn), …
21 years, 2 months ago
Did anyone compiled Quake3 with GCC 3.4.3? Yeah, the Linux Readme says we need to use GCC 2.95, but someone …
21 years, 2 months ago