21 years, 2 months ago
Highlights
It was the primitive count. Setting that to 2 instead of 4 fixed the problem. I'm surprised it even worked without it!Thanks for y'alls help!
21 years, 2 months ago
Hello, I'm running into a problem creating a 2D game with Direct3D 9. I have a function, render_texture, that is supposed to render a texture onto the screen. Each texture…
21 years, 2 months ago