19 years, 10 months ago
Highlights
The best info I have so far is that in Win98/XP windowed D3D9 goes through GDI, and full-screen D3D9 does not (it goes directly to HW). My question is, is it the same for Vista?…
19 years, 10 months ago
20 years, 1 month ago
I've got the final/release Windows Vista Business and am making sure my 3D game runs ok. I've found that the normal performance increase of running in full-screen mode you get i…
19 years, 10 months ago
Does anyone know an easy way to do per-object translucency without using a shader. I am just using DX9 Vertex Streams/Defs and have opted so far to avoid using shaders to make s…
20 years, 1 month ago
I've got an existing (working) sound library based on DirectSound8 for my game and I am trying to now extend my engine to load assets (like levels and sound assets) asyncro…
20 years, 1 month ago
Latest Activity
See all in DiscussionsThe best info I have so far is that in Win98/XP windowed D3D9 goes through GDI, and full-screen D3D9 does …
19 years, 10 months ago
I've got the final/release Windows Vista Business and am making sure my 3D game runs ok. I've found that the …
19 years, 10 months ago
Does anyone know an easy way to do per-object translucency without using a shader. I am just using DX9 Vertex …
20 years, 1 month ago