21 years, 1 month ago
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21 years, 1 month ago
BTW, this is how I am setting up my camera...// get camera vectorsfloat width = (float)_targetControl.ClientSize.Width;float height = (float)_targetControl.ClientSize.Height;flo…
21 years, 1 month ago
Hi all, I have lots of 2d sprites on screen (tiles) and I am currently moving the character by moving all of the tiles. Would it be more efficient to move the camera instea…
21 years, 1 month ago
Hey all, So I am moving further with my simple project when I encountered a snag, all my map tiles are being drawn over my objects and actors. I have a static sprite, I call Beg…
21 years, 2 months ago
Hey all, I am starting off adding a simple particle engine to my project. It works great, and I am able to alpha blend without a problem. However, now I am moving beyond the bas…
21 years, 2 months ago
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See all in DiscussionsBTW, this is how I am setting up my camera...// get camera vectorsfloat width = (float)_targetControl.ClientSize.Width;float height = (float)_targetControl.ClientSize.Height;float centerX …
21 years, 1 month ago
Thanks for your replys!Would I still be able to use coordinates if I move the camera?As of now I am …
21 years, 1 month ago
Hi all, I have lots of 2d sprites on screen (tiles) and I am currently moving the character by moving …
21 years, 1 month ago