21 years, 2 months ago
Highlights
hifirstly, thanks for ur ongoing help!ive done as u suggested, and cant see a problem.something interesting tho:applying the following code:dev.Transform.World = Matrix.Tra…
21 years, 2 months ago
21 years, 2 months ago
Hi all, im using Managed DirectX (with c#) and ive been working on rotating a shape in 3d world co-ordinates around its own origin x degrees clockwise (thats a 2D rotation)…
21 years, 2 months ago
21 years, 2 months ago
Latest Activity
See all in Discussionshifirstly, thanks for ur ongoing help!ive done as u suggested, and cant see a problem.something interesting tho:applying the following code:dev.Transform.World …
21 years, 2 months ago
..any1?
21 years, 2 months ago
Creating the Shape:buff[1] = new VertexBuffer(typeof(CustomVertex.PositionNormalColored), 3, dev, 0, CustomVertex.PositionNormalColored.Format, Pool.Default); CustomVertex.PositionNormalColored[] vert
21 years, 2 months ago