8ย years, 7ย months ago
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Community contributions featuredOn 2/8/2018 at 1:55 PM, swiftcoder said: Does the game allow undoing/redoing actions before the turn ends? My preferred setup is to queue all the actions for the turn, and thenโฆ
8ย years, 7ย months ago
8ย years, 8ย months ago
If you had to make a game that didn't use icons for inventory (like WoW , Diablo, etc) what solutions would you propose? My current game has an inventory system that is icon andโฆ
8ย years, 8ย months ago
I'm looking for solutions to a Line of Effect system I'm creating. Specifically, I'm looking for a real-time algorithm that helps an AI unit find the closest tile in range thatโฆ
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Can anyone knowledgeable in turn-based combat games share their insight into how targeted actions are best implemented? Specifically what is the best sequence of events for theโฆ
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See all in DiscussionsOn 2/8/2018 at 1:55 PM, swiftcoder said: Does the game allow undoing/redoing actions before the turn ends? My preferred setup โฆ
8ย years, 7ย months ago
So what I've decided is to embed the confirmation into the very nature of the menu system itself. What I โฆ
8ย years, 8ย months ago
On 2/2/2018 at 12:06 PM, Felis Nigripes said: Remember assassin's creed 1? It had a very basic inventory system, you โฆ
8ย years, 8ย months ago