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Community contributions featured50 minutes ago, ApochPiQ said: How does your caching thread know when to stop doing work and idle? It observes the current position and caches images around that point in concenโฆ
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9ย years, 4ย months ago
Hi, In my image-based renderer, I want to implement a cache that prefetches images from a neighbourhood for rapid retrieval. I have a main render loop which has to run at 90FPSโฆ
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Hello, I want to produce a texture in one OpenGL process and consume it (read-only) in another OpenGL process. The texture should remain on the GPU at all times. Ideally,โฆ
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Hi, Lately I got interested in the architecture of operating systems. So, I was reading the book "Windows Internals" and I read some things about the hardware abstractionโฆ
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See all in Discussions50 minutes ago, ApochPiQ said: How does your caching thread know when to stop doing work and idle? It observes โฆ
9ย years ago
Hi, In my image-based renderer, I want to implement a cache that prefetches images from a neighbourhood for rapid retrieval. โฆ
9ย years ago
I guess it could, but rendering with an indirect context would be slow, no?
9ย years, 4ย months ago