14 years, 6 months ago
Highlights
14 years, 6 months ago
Makes sense alright. Thanks again.
14 years, 6 months ago
I'm trying to determine the use cases for Map/Unmap versus UpdateSubResource when it comes to updating constant buffers. I know there have been a few different threads aroun…
14 years, 6 months ago
I'm looking for a way to retrieve the shader entry point function name of a pass, via either the Effects framework or the shader reflection interface, but I'm not having…
14 years, 6 months ago
Ah, awesome, thanks guys. That's good to know about UpdateSubResource() copying the data into the command buffer. You say it's not a good thing because of the extra copy…
14 years, 6 months ago
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See all in DiscussionsMakes sense alright. Thanks again.
14 years, 6 months ago
Ah, awesome, thanks guys. That's good to know about UpdateSubResource() copying the data into the command buffer. You say it's …
14 years, 6 months ago
I'm trying to determine the use cases for Map/Unmap versus UpdateSubResource when it comes to updating constant buffers. I know …
14 years, 6 months ago