13 years, 5 months ago
Highlights
  Yes, it's possible. One option is to combine all the smaller tile textures into one big texture, and then just have each triangle reference the right portion of the l…
13 years, 5 months ago
Hi, I am still a noob w/ GL and I couldn't find an answer to this yet. short version: Assume I have 2 adjacent triangles which could be represented with…
13 years, 5 months ago
I played around with argoUML, BOUML and StarUML and all of those seem to "only" support code generation for class diagrams. Are there (free) tools which support generation out o…
17 years, 11 months ago
Hi, I wanna play around with an RTS style project in C++ Currently I think of using blockmap (max 1024x1024) for collision detection/path finding. I think of dynamic units…
17 years, 11 months ago
Hi there, even I read a lot of articles about A* but they always seem to deal with units which fit into one block. So maybe you can give me a hint or point me to an article…
17 years, 11 months ago
Latest Activity
See all in Discussions  Yes, it's possible. One option is to combine all the smaller tile textures into one big texture, and then …
13 years, 5 months ago
Hi, I am still a noob w/ GL and I couldn't find an answer to this yet. short version: …
13 years, 5 months ago
I played around with argoUML, BOUML and StarUML and all of those seem to "only" support code generation for class …
17 years, 11 months ago