I am very new to OpenGL and am reading about mapping images to textures and came across this API with the following signature: void glTexImage2D(GLenum target, GLint level, GLinโฆ
11ย years, 6ย months ago
I am very new to OpenGL and am reading about mapping images to textures and came across this API with the following signature: void glTexImage2D(GLenum target, GLint level, GLinโฆ
11ย years, 6ย months ago
Hello, I have a question about glGenTextures, which I use to create some 2D textures from 3D volumes as follows: During my initialization, I have something as follows: [source lโฆ
13ย years, 10ย months ago
Hi everyone, I have some legacy code which I am converting/porting to a new framework using Trolltech's Qt framework. The version from 4.7 also has support for GLSL shaders.โฆ
15ย years, 5ย months ago
15ย years, 10ย months ago
15ย years, 10ย months ago
One final question about this:The reason I need this is because I need to calculate the gradient of the 2D image which was generated by resampling the original image using the Cโฆ
15ย years, 10ย months ago
I am very new to OpenGL and am reading about mapping images to textures and came across this API with โฆ
11ย years, 6ย months ago
Hello, I have a question about glGenTextures, which I use to create some 2D textures from 3D volumes as follows: โฆ
13ย years, 10ย months ago
Hi everyone, I have some legacy code which I am converting/porting to a new framework using Trolltech's Qt framework. The โฆ
15ย years, 5ย months ago
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