I've been working on a 2D game engine which renders asynchronously from the game logic - that is, the logic runs in one thread, and the rendering core runs in another.…
16 years ago
I've been working on a 2D game engine which renders asynchronously from the game logic - that is, the logic runs in one thread, and the rendering core runs in another.…
16 years ago
This seems like a pretty basic thing but I've been looking everywhere and can't seem to find any explanation, save for a few function calls I don't seem to have. I want to displ…
16 years, 1 month ago
16 years, 10 months ago
Thanks, that looks like it'll do.
16 years, 10 months ago
I'm writing a program that uses Lua, and I've hit a snag. I want to pass a Lua function to a C function as a callback. Like: someCFunction(function(foo) print(foo) end) Then at…
16 years, 10 months ago
17 years, 2 months ago
I've been working on a 2D game engine which renders asynchronously from the game logic - that is, the logic …
16 years ago
This seems like a pretty basic thing but I've been looking everywhere and can't seem to find any explanation, save …
16 years, 1 month ago
Thanks, that looks like it'll do.
16 years, 10 months ago
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