14 years, 4 months ago
Highlights
Community contributions featuredAs part of my master thesis, I wrote a volume rendering plugin for the free open source 3D engine PixelLight. The plugin adds new scene node types for volume and clip elements a…
14 years, 5 months ago
16 years ago
Quote:Original post by TiborQuote:Original post by Yuki001PixelLight is a new open source Game Framework. and I think it is the best open source engine.Look at it.http://www.pix…
16 years ago
20 years, 11 months ago
The Coherent Hierarchical Culling algorithm described in the chapter "Hardware Occlusion Queries Made Useful" of the book GPU Gems II is a nice thing and comes also with 2 usefu…
20 years, 11 months ago
Latest Activity
See all in DiscussionsAs part of my master thesis, I wrote a volume rendering plugin for the free open source 3D engine PixelLight. …
14 years, 5 months ago
Quote:Original post by TiborQuote:Original post by Yuki001PixelLight is a new open source Game Framework. and I think it is the …
16 years ago
The Coherent Hierarchical Culling algorithm described in the chapter "Hardware Occlusion Queries Made Useful" of the book GPU Gems II …
20 years, 11 months ago