Hi! I am currently working on a new approach to terrain rendering, results do yet look pretty neat, as you can see there: "> Now in the video above, the terrain is simply c…
16 years, 4 months ago
Hi! I am currently working on a new approach to terrain rendering, results do yet look pretty neat, as you can see there: "> Now in the video above, the terrain is simply c…
16 years, 4 months ago
Hi, I am working on an implementation of Asirvatham's and Hoppe's geometry clipmap based terrain rendering. I have set up the whole vertex buffers, frustum culling etc. but…
17 years, 10 months ago
19 years, 6 months ago
19 years, 6 months ago
19 years, 6 months ago
Hi, I just wanted to know what are common hints to get a smooth surface on an object without increasing the number of vertexes? I red about true normals, but I have no idea…
19 years, 6 months ago
Hi! I am currently working on a new approach to terrain rendering, results do yet look pretty neat, as you …
16 years, 4 months ago
Hi, I am working on an implementation of Asirvatham's and Hoppe's geometry clipmap based terrain rendering. I have set up …
17 years, 10 months ago
ok I'll do thatthanks
19 years, 6 months ago
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