20 years, 8 months ago
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20 years, 8 months ago
20 years, 8 months ago
Hi, I want to build up a ID3DXMesh object using my already built index and vertex buffer. Is it possible to do that? Im currently learning directX... Im very sorry if that quest…
20 years, 8 months ago
Hi, I am writing some code to render a mesh with 1 subset, to begin with. I would like to try it out using a cube. Does anyone here has a list of vertex and index data for a cub…
20 years, 8 months ago
Well, since I use the LockAttributeBuffer() function to add the subsets to my mesh, do I still need to do that?Actually, it looks like my polygons are D3DPT_TRIANGLEFAN instead…
20 years, 8 months ago
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See all in DiscussionsWell, since I use the LockAttributeBuffer() function to add the subsets to my mesh, do I still need to do …
20 years, 8 months ago
For some reason, it doesnt render the same thing at all with and without the mesh.The rendering with the mesh …
20 years, 8 months ago
Since it is pointers, I asume that I can fill the vertex and index buffers with data before doiing this, …
20 years, 8 months ago