18 years, 2 months ago
Highlights
Cheers for the responses. I think I know what I'm doing now. I've got a classclass Matrix {public: float r1c1, r2c1, r3c1, r4c1; float r1c2, r2c2, r3c2, r4c2; float r1c3, r2c3,…
18 years, 2 months ago
I know that according to the mathematical convention the correct orientation of a matrix is [row,column]. However I have seen a lot of games programming resources that put the m…
18 years, 2 months ago
19 years ago
Hi, this is my first post here. Hopefully I won't cry too often. I'm going through the nehe lessons using the Linux/SDL code base and trying it out in both Linux and XP to ensur…
19 years ago
To further my edit above. It seems it still blanks on resizing but not on movement (at full size 1280*800, it blanks on either).My resize codeint resizeWindow(int…
19 years ago
Latest Activity
See all in DiscussionsCheers for the responses. I think I know what I'm doing now. I've got a classclass Matrix {public: float r1c1, …
18 years, 2 months ago
I know that according to the mathematical convention the correct orientation of a matrix is [row,column]. However I have seen …
18 years, 2 months ago
To further my edit above. It seems it still blanks on resizing but not on movement (at full size 1280*800, …
19 years ago