18 years, 2 months ago
Highlights
Cheers for the responses. I think I know what I'm doing now. I've got a classclass Matrix {public: float r1c1, r2c1, r3c1, r4c1; float r1c2, r2c2, r3c2, r4c2; float r1c3, r2c3,…
18 years, 2 months ago
I know that according to the mathematical convention the correct orientation of a matrix is [row,column]. However I have seen a lot of games programming resources that put the m…
18 years, 2 months ago
19 years, 1 month ago
Hi, this is my first post here. Hopefully I won't cry too often. I'm going through the nehe lessons using the Linux/SDL code base and trying it out in both Linux and XP to ensur…
19 years, 1 month ago
To further my edit above. It seems it still blanks on resizing but not on movement (at full size 1280*800, it blanks on either).My resize codeint resizeWindow(int…
19 years, 1 month ago
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See all in DiscussionsCheers for the responses. I think I know what I'm doing now. I've got a classclass Matrix {public: float r1c1, …
18 years, 2 months ago
I know that according to the mathematical convention the correct orientation of a matrix is [row,column]. However I have seen …
18 years, 2 months ago
To further my edit above. It seems it still blanks on resizing but not on movement (at full size 1280*800, …
19 years, 1 month ago