I've got a number of calculations going on off-screen, these are subsequently read from the pBuffer using glReadPixels. I set up the pixelformat like this: int pf_attr[] =…
20 years, 8 months ago
I've got a number of calculations going on off-screen, these are subsequently read from the pBuffer using glReadPixels. I set up the pixelformat like this: int pf_attr[] =…
20 years, 8 months ago
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