20 years, 8 months ago
Highlights
20 years, 8 months ago
yeah thanks..but is(are) there an obvious approach that would work?
20 years, 8 months ago
Hi, Anyone know how the long laser of a rail gun is implemented in Quake or Unreal. Is it basically just a thin long rectangle, or do they use particles/sprites?
20 years, 8 months ago
Also,it's a good idea to implement in hardware anything thats done in parallel. On a uniprocessor computer, software would have to use the same processor over and over again…
20 years, 8 months ago
Latest Activity
yeah thanks..but is(are) there an obvious approach that would work?
20 years, 8 months ago
Hi, Anyone know how the long laser of a rail gun is implemented in Quake or Unreal. Is it basically …
20 years, 8 months ago
Also,it's a good idea to implement in hardware anything thats done in parallel. On a uniprocessor computer, software would have …
20 years, 8 months ago